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SPECIALIZED STUDIES IN MODELING AND CONCEPT ART

APPLICATION DEADLINE – 04/10/2021

Language: SPANISH

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SPECIALIZED STUDIES IN MODELING AND CONCEPT ART

For young people aged 18 +, with a vocation for the sector, from any background: High school certificate, FX ANIMATION foundation course, baccalaureate, vocational, or other training.

It is not necessary to present academic certificates.

  • Age18 +
  • Basic computer skills
  • Motivation letter of between 100 and 150 words or motivation video (can be recorded on a cell phone) of between 45″ and 1″ explaining why you want to do this course and study at FX ANIMATION.
  • Send your application to your academic advisor or to: admisiones@fxanimation.es

1st Year: Character Design

Students acquire the basic artistic fundamentals in drawing and perspective, human anatomy (level 1), digital painting (Photoshop and SketchBook Pro, level 1), and live model practice, to obtain the best results in the process of creating characters for the animation or videogame industries. In parallel, you will also gain the technical knowledge necessary to make your first 3D characters (ZBrush, level 1). You will practice doing concepts and modeling of props and assets for video games, cartoon and semi-realistic characters and background design.

2nd Year: Concept Art and Environments

Students receive technical and artistic training for the illustration of concept art and visual development for the audiovisual industry (videogames, realist cinema and animation cinema): realistic settings, environments and character design (level 1), application Matte techniques Painting and 2D-3D integration workflows. They will also make high quality 3D characters in highly textured and detailed ZBrush (level 2) (Substance Painter, level 1), realistic drawing, digital painting (Photoshop and SketchBook Pro, level 2) human anatomy (level 2), and natural modeling.

3rd Year: Creatures and retopology for production

This final course focuses on the design of animals (animal anatomy, natural modeling) and fantasy creatures with realistic aesthetics (level 2) for animation and film. Students will address the most efficient techniques of retopology and texturing to turn artistic creation into technically functional characters, preparing them for film or videogame production, concept art techniques for videogames and film, advanced Matte Painting, advanced modeling (ZBrush, level 3) and advanced texturing (Substance Painter, level 2).

  • Certified FX Degree
  • Concept Artist
  • Character Designer
  • Character Modeler
  • Environment Designer

In this course, you will learn the technical and artistic basics to become a Concept Artist, an essential position in the pre-production of all audiovisual work. As a professional, you will join the design team, developing characters, creatures, assets and environments for animation, film and videogames.

We offer you unique training so that you can become a conceptual artist with technical and artistic skills for the illustration of concepts art and visual development for the audiovisual industry (videogames, realist cinema and animation): realistic settings, environments and character design, and the application of Matte Painting techniques and 2D-3D integration workflows.

Create high-quality 3D characters in highly textured and detailed ZBrush from cartoon creations to fantasy creatures with realistic aesthetics for animation and live-action cinema, to turn artistic creations into technically functional characters, preparing you for animation film or video game production.

At the end of your training you will have a reel of professional quality personal work that will catapult you into the world of work.

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INCLUDED IN THIS TRAINING

Company internships

Because our training is based on excellence and on providing students with not only the technical knowledge necessary for their profession, in the final year, a company internship is carried out to put into practice the knowledge learned within a real production flow. This training is mandatory and students will be selected by the companies that the school has within its professional portfolio.

Our students have undertaken training in companies such as El Ranchito, Deluxe, Entropy Studio, Digital Legends, The game forge, Scarecrow studio, B · Water Studios and Music has no limits, among others.

FX Family Program

The reception and accompaniment program for newly incorporated national and international students.

When starting training in FX, students face a double academic and social challenge: they leave their city or school and even their groups of friends to start a new life and study experience at FX ANIMATION.

The FX Family Program aims to actively integrate the student at school and in Barcelona, helping them to feel accompanied and participate in academic life from day one. As an inclusive school, the program is aimed at all students without distinguishing between any of them and respecting the individual needs of each one, at all times.

At FX, we are one big family and we strive for students, teachers and non-teaching staff to feel at home at FX. This meeting point with students strengthens coexistence, communication and knowledge exchange between the different training areas of the school. Integration and the feeling of belonging influence motivation and strong academic performance. Our program is totally free and available to all students from all backgrounds.

FX Experience Program

One of the programs that enriches and multiplies the added value of FX ANIMATION training: learning through experience, leaving the classroom, leaving a controlled and protected environment, and facing the real world. Through this program, the student is given the opportunity to develop communication, personal and interpersonal skills.

The objective is to integrate and relate the student to the work environment of the entertainment and audiovisual sector. Through their participation in cross-cutting projects, company internships and volunteering, the professional skills most valued by producers and companies are promoted. With this program we ensure that our students, in addition to being excellent technicians, become excellent professionals.

Internships in companies in the sector during training
Visit to London and networking with international production companies
Attendance at the main festivals in the sector: Mundos Digitales, BCN Film Fest, Animac…
Quarterly trips: visits to companies in the industry, exhibitions, workshops…
Volunteering in sector events
Masterclasses, workshops and workshops with featured gurus
Recruitment: every year at FX we organize a Job Fair (employment market) with national and international companies who recruit students for their subsequent hiring. The students also learn how to pass a job interview.
Participation in crosscutting film / videogame / 3D projects through SeñoraX, our associate producer.
Pitching practices: How to sell a film project
Personal marketing
Seminars
Company seminars
Seminar hosting

E-Sports Program

E-Sports is a discipline that consists of the practice of playing videogames at a competitive level, through leagues and tournaments. E-Sports are enjoying their finest hour in terms of recognition, investment and relevance.

FX ANIMATION is a pioneer school in incorporating E-Sports into academic life; one of the main objectives of the program is that students can play, enjoy and compete in videogames in a safe and controlled environment under the guidance of specialized trainers.

In the United States, educators and researchers affirm that this type of tournament is directly related to commitment and academic success and consequently, it reports very positive effects on learning and personal growth.

E-Sports are considered to be a highly effective tool to contribute to the development of the professional and individual competences and to promote cooperative work in the most innovative and cutting-edge classrooms and training centers such as FX ANIMATION.

Development of cognitive and interpersonal skills through E-Sports:

  • Critical and strategic thinking
  • Involvement and responsibility
  • Solving complex problems
  • Managing emotions
  • Performing under pressure
  • Communication and cooperation
  • Leadership
  • Teamwork
  • Creativity and initiative

Instrumental skills directly related to the technique of the game include:

  • Reaction speed
  • Precision
  • Peripheral vision
  • Injury prevention
  • Attention and coordination

Instrumental skills directly related to the technique of the game include:

Reaction speed
Precision
Peripheral vision
Injury prevention
Attention and coordination

AlumniX Program

FX ANIMATION is the only film, 3D, videogame and animation school with a totally free graduate student program. The Alumni-X program was born in recognition of the effort and work well done by our graduates. Proud of our young, bright and well-prepared students, we continue to accompany them once they have finished their training.

FX ANIMATION is the only film, 3D, videogame and animation school with a totally free graduate student program. The Alumni-X program was born in recognition of the effort and work invested by our graduates. Proud of our young, bright and well-prepared students, we continue to accompany them once they have completed their studies.

Our job board, network of contacts, events and constant promotion on social networks, facilitate their incorporation into the working world immediately. Linked to the school through the Alumni-X program, graduates will continue to evolve professionally.

We have an exclusive job bank for students nationally and internationally

99% JOB INSERTION

EVERY FX ANIMATION STUDENT IS A SUCCESS STORY

Aquaman

Nacho Doctor

Fantastic Beast

David Berrocoso

Hellboy

Jordi Torcal

The Lion King

Sergio Nieto

Game of Thrones

Pere Sendra

War of the Planet of the Apes

Jordi Ribé

Godzilla: King of the Monsters

Rubén Hinarejos

Mortal Engines

Melanie Guerreiro
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