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April 12 from 1:00 p.m. – 1:45 p.m.

Florenci Magrinyá
Coordinator of the video game area of FX Games School

Discover the potential of Unreal Engine 5.3 from the hand of Florenci Magrinyá, Unreal Engine authorised instructor and coordinator of the video games area of the school.

In this conference, you will be able to observe a practical case of the new features of the 5.3 version of Unreal Engine, with emphasis on the powerful lighting system that the software presents.

Using the lastest tools Unreal Engine 5.3 provides use, we are going to light up a Scene from scratch. We will see how easy to use and powerful are Lumen, Nanite, Virtual Shadow Maps and World Partition while keeping it game ready.

You will learn how to quickly set up a level’s lighting in Unreal Engine 5 and understand how dynimic global illumination works.

Book your place and attend in streaming.
We are waiting for you!

Steps:

1. Enter your details to join our free conference.
2. The link will arrive to you in the next few days.

 

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